To create two applications with the aim of safely and effectively rendering a car harmless.
In VR, the player can go through a mini scenario in which they have to view specific elements of the car, so that they can learn how, for example, an electric car should be switched off in specific situations.
The AR version makes it possible to place a digital car in real space, and then view all these elements. This gives the user a better feel for the scale of the car, and where all these elements really are. It is also possible to project the 3D model over the real car.